GuardianGamer has a solution for worried parents who want to support their kids’ social gaming activity while ensuring safety in digital playgrounds like Minecraft and Roblox.
GuardianGamer ought to pique the interest of a lot of parents, considering that Minecraft is having a moment. A Minecraft Movie, based on the popular sandbox Microsoft game, has generated $570 million at the box office in two weeks while Roblox has 380 million monthly active users. Back in December, Microsoft said Minecraft had 204.33 million monthly active, with 20.6% under 15 years old (approximately 42 million young players worldwide).
The Los Gatos, California-based gaming startup, founded by parents with four kids, offers a cloud gaming solution that allows kids to play games while being monitored by GuardianGamer, which records videos of gameplay sessions, uses AI to pick out the highlights and sends them to parents. That AI part has gotten a lot better in recent months as generative AI has made it so much easier to search through videos. GuardianGamer can filter experiences, automatically set up social gaming groups and enforce robust usage limits set by parents. I’ve met with the founders a few times during their journey.
By watching the easy-to-understand highlights, those parents can see what their kids have done in the online worlds and then engage with them in conversations while the parents can reassure themselves that the children are safe. Parents can finally be present for their children’s digital milestones, just as they are for physical ones, creating a future where gaming brings families closer instead of driving them apart.
After a multi-year effort of thinking about the problem and engineering a solution, GuardianGamer pounced on emerging AI technology and formally got underway in 2024. They’re targeting the parents of 160 million kids under the age of 13 who are playing games.
Origins
This is the brainchild of Heidi Vogel Brockmann, CEO of GuardianGamer, her husband Ronald Brockmann (CTO) and principal engineer Maarten Hoeben. Originally from the Netherlands, they settled in Silicon Valley and realized that their children were digital first kids. Yet for all the time the kids spent on smartphones and online worlds, they couldn’t easily find out what their children were doing.
GuardianGamer was born from the personal experience of Vogel Brockmann, a mother of four and successful entrepreneur in the internet and video space. As her children entered the gaming world, she experienced firsthand the challenges of monitoring their digital safety.
She is an engineer herself and met her cofounders Brockmann and Hoeben at the University of Twente in the Netherlands, which, according to the UN, is the happiest place for kids to grow up. Brockmann, the CTO, holds multiple patents in cloud virtualization and video streaming, and he is also a pioneer and well-known inventor in the WiFi industry. Hoeben has deep expertise in GPU streaming and cloud architecture.
They also have seasoned industry advisers, including Barry Hoffman, Jeff Abramowitz, and Joel Silk, who bring additional depth of expertise to the venture. The team has about six people.
Sitting with Vogel Brockmann and Brockmann at a coffee shop, I watched one of Vogel Brockmann’s kids play Roblox games with GuardianGamer monitoring her play. The focus is on the top 100 or so Roblox experiences and a few hundred Minecraft worlds. The child can jump from game to game to game within the virtual world.
“We’re creating a solution that bridges the gap between parental oversight and children’s gaming freedom. It’s not just about making gaming safer – it’s about making it better for everyone involved,” Vogel Brockmann said.
GuardianGamer surfaced transactional activity on the parents’ phones when the child bought something inside the game. It enabled the child to talk with other friends who are pre-approved by the parents. The platform’s AI-powered features work invisibly in the background, ensuring safety without disrupting the gaming experience.
Perhaps most importantly, GuardianGamer helps transform gaming from a source of family tension
into an opportunity for connection. Parents gain peace of mind while children maintain their
autonomy and social connections.
“We’ve added virtual Android so we can pretty much run any game that runs on an Android tablet. We can now run from the cloud specifically, starting with Roblox, but that’s just the first of many games,” said Brockmann in an interview with GamesBeat.
Pointing to the child, he said, “You see now she’s playing Roblox on our platform, and you can always see the differences that she has in the interface. This little icon here is the GuardianGamer icon because we are now running it as an overlay on Roblox via AWS’ cloud.”
He added, “In this case, the Roblox Android app runs virtually in the cloud on virtual Android. We then stream it out to our iPad here, and at the same time, we can capture it, and produce a report on the gameplay.”
Vogel Brockmann and Brockmann are now free from many of the concerns faced by parents of the estimated 83% of children ages to six to 12 who regularly engage in online gaming. Parents today have to worry about having to supervise constantly. They have no visibility into digital activities, they feel a loss of connection
with kids, they’re worried about stranger danger and cyberbullying, and they want to limit screen time. On top of that, solutions aren’t easy to set up.
Traditional parenting skills don’t always translate to the digital realm, leaving many feeling overwhelmed and disconnected from their children’s gaming experiences because they don’t want to devote hours to understanding the child’s gameplay.
Vogel Brockmann knows that in today’s gaming landscape, children aren’t merely playing games – they’re building friendships, developing social skills, and creating memories in virtual worlds. With average gaming time
exceeding seven hours per week, digital environments have become the new playgrounds for
Generation Alpha.
Yet for many parents, these digital playgrounds remain largely invisible territories. Like standing outside a soccer field enveloped by an impenetrable wall, parents can hear the excitement but cannot truly participate in or understand their children’s digital experiences.
“We’re just trying to help parents by giving them tools that allow them to know what’s going on,
and it leads to interesting conversations with the children,” Vogel Brockmann said. “I had no clue what Adopt Me (a popular Roblox game) was about, but now I can see her making trades, good or bad, and we have jokes about it. We can comment on it.”
They said the recent Netflix series “Adolescence” has brought these parental anxieties into sharp focus, portraying the feelings of helplessness many parents experience when confronted with their children’s digital lives. In the series, parents find themselves asking, “Should we have done more?” – a question that resonates deeply with millions of concerned parents worldwide.
The New Digital Playground
Generation Alpha, born from 2010 and onward, represents the first genuinely digital-native generation. Their immersion in technology from the earliest stages of life has fostered an intuitive understanding and seamless interaction with the digital realm. For them, gaming transcends mere entertainment; it serves as a dynamic playground where they forge friendships, a bustling social hub where they connect with peers globally, and a vibrant creative outlet where they express their individuality.
However, this digital fluency creates a generational divide, particularly concerning parental understanding and oversight. For parents, observing their children engage in digital play can feel like standing outside a soccer field enveloped by an impenetrable wall. They hear the soundscape of the game – the excited shouts, the celebratory cheers, the occasional groans of frustration – yet remain excluded from the actual experience.
Parents are unable to discern the identities of their child’s online playmates, celebrate their virtual victories, or offer guidance when digital teamwork falters. While the auditory cues of the game filter through, parents are left grappling with uncertainty and apprehension: Is my child genuinely enjoying themselves? Are they safe from online threats? Are they acquiring valuable skills and knowledge, or merely whiling away time?
A GuardianGamer customer focus group revealed that parents increasingly recognize gaming as crucial for their children’s social development, particularly in an era where physical play dates aren’t always possible.
The challenge isn’t just about monitoring screen time anymore. Parents want to understand their
children’s digital interactions without becoming intrusive helicopter parents. Many parents express
frustration with current parental controls, finding them either too restrictive or too complicated to
manage effectively.
This is where GuardianGamer enters the picture, offering a revolutionary approach to family gaming. Rather than focusing solely on restrictions or canceling playtime, the platform creates an environment where safety and fun coexist naturally.
Open world games support: Minecraft and Roblox
GuardianGamer started out with support for Minecraft Java worlds, using the cloud to overlay the company’s own protections on top of the existing gameplay. Rather than force kids to get penned in their own little protected worlds within Minecraft, GuardianGamer lets them roam but monitors their sessions.
And Brockmann said the team has now added the ability to stream just about any Android game to tablets, smartphones or computers — just about any browser that gets kids to the web. That allows them to reach games like Roblox on Android, as well as many other games popular with kids.
Children access their gaming world through joinmy.gg, where they can find both their Minecraft and
Roblox friends and games in a secure environment. This unified approach simplifies the parental
management of diverse gaming activities across multiple platforms, allowing kids to seamlessly
switch between worlds.
Complementing gaming platforms with enhanced safety
The big online games are using AI tech to screen for predators and any other bad behavior. But GuardianGamer’s mission complements the work major gaming platforms like Roblox
have already accomplished in building engaging digital environments for young players.
Roblox has invested significantly in safety features and parental controls, including content filtering
systems, age verification, and customizable settings.
While gaming platforms focus on creating immersive experiences and managing communities of hundreds of millions of users, GuardianGamer specializes in the parent-child relationship aspect of online gaming. The company’s solution enhances existing platform safety features by providing additional tools that empower parents with greater visibility and insights without interrupting their children’s gaming experiences.
GuardianGamer’s focus is on creating peace of mind for parents of the youngest players by bridging the knowledge gap between what children experience in digital environments and what parents can see from the outside. This complementary approach means GuardianGamer works alongside major platforms rather than replacing their existing safety infrastructure.
The GuardianGamer approach: Smart insights and parent-child connection
Unlike traditional parental controls that focus primarily on restrictions, GuardianGamer creates an
environment where safety and fun coexist naturally. The platform employs a number of innovative
features:
● AI-generated highlight reels: GuardianGamer employs artificial intelligence to automatically curate highlight reels showcasing gamers’ most impressive achievements and memorable moments. This eliminates the need for parents to constantly monitor gameplay to catch those exciting milestones.
● Meaningful parental updates: Rather than overwhelming parents with a constant stream of raw data, GuardianGamer provides concise, insightful updates on children’s social interactions and skill development within the gaming environment.
● Automatic alerts for concerning behavior: GuardianGamer’s AI algorithms are trained to identify and flag potentially concerning behaviors, such as cyberbullying or excessive gaming, alerting parents without requiring them to engage in constant surveillance.
Safe Social Connections
● Private voice chat with verified friends: GuardianGamer ensures safe and secure social interactions by enabling private voice chat channels exclusively for verified friends.
● Age-appropriate content filtering: GuardianGamer employs age-appropriate language filters and deferred language monitoring to protect children from exposure to inappropriate content while allowing them to communicate freely with friends. Parents can select the game experiences they are comfortable with.
● Secure gameplay environments: GuardianGamer creates secure gameplay environments where parents can have confidence that their children are protected from interactions with strangers and exposure to harmful content.
Family engagement tools
● Easy-to-understand activity reports: GuardianGamer generates clear, concise, and easy-to-understand activity reports that provide parents with a quick overview of their children’s online gaming activities. These reports are designed to facilitate meaningful conversations and shared experiences.
● Conversation starters based on gaming achievements: GuardianGamer helps parents connect with their children’s gaming experiences by suggesting conversation starters based on their in-game achievements and milestones.
● Progress tracking that celebrates development and creativity: GuardianGamer goes beyond simply tracking in-game progress by highlighting and celebrating the development of skills, creativity, and problem-solving abilities that gaming can foster.
Cross-Platform Infrastructure
GuardianGamer’s cloud-based infrastructure ensures seamless performance across a wide range of devices, from phones and tablets to PCs and laptops. This cross-platform compatibility allows for consistent safety measures regardless of the specific device or free-to-play game being played, simplifying the task of managing a child’s diverse gaming activities on multiple devices.
The platform initially focuses on 400 Minecraft Java Worlds, with a planned expansion to include more environments over time. This cross-platform approach addresses a major pain point for families juggling multiple gaming platforms.
“We think parents need visibility first, and then the social experience will be the next step. But to get people on the platform, we do that like through a campaign where you are able to give your child the access to this environment,” Vogel Brockmann said.
What’s next?
Going forward, the company is pursuing strategic partnerships across the gaming ecosystem to highlight its enhanced safety features. It has collaborations with GamerSafer, Shockbyte, MorganLewis and AWS.
These partnerships reflect GuardianGamer’s commitment to working within the existing gaming ecosystem rather than trying to replace it, creating value for all stakeholders while prioritizing child safety. The company is preparing plans for beta testing and it is seeking funding.
They’re excited about the attention that Minecraft in particular is getting, and they hope to ride on its coattails as parents look for ways to monitor their kids inside the world.